Lizard Army is a game based on an idea by a 6-year old game designer! My colleague's son, Henry, came up with the idea of mighty generals training an army of lizards based on each species' real life natural defenses and abilities. Henry was looking for a partner with game design experience, and I loved the idea so much I was thrilled to partner with him on this project. Henry has not just been an idea man. He has been integrally involved in suggesting new mechanics and playtesting as we develop this game.
Lizard Army is a *cooperative* strategy wargame. The Lizard Realms are under attack! Can you and your fellow Lizard Generals raise an army, fend off the Bug Army invaders, and re-claim the stolen Crystal Shards? Rebuild 4 Crystal Patterns to win, but if the bugs build too many nests, you lose!
Share a pool of 12 custom dice to recruit, move, and fight the bug invaders.
On your turn, decide which dice to use, and which to save for your teammates.
Re-roll the dice pool any time, but this lets the bugs nest, multiply and attack!
Deterministic combat based on tactical deployments ensures that strategy, not luck, is key.
Lizard/Bug powers are based on real life defense mechanisms.